
Hippyman - Assisting Tester and Programmerĭue to lack of communication and work I have to assume these two have quit. Redstone - Original Creator of PGMX before giving up and passing it on to me There's me, Barvix, the lead programmer and Lead Designerĭr. PGMX - What the Region Editor looks like as of nowĪ short video showing off some of the features of PGMXĪnd of course I'd like to give some credit and a shoutout to the PGMX dev team So maybe 2016 this will be finished, could be earlier, could be later. Region Editor (10% done) If I start this after the Battle engine and finish it by March, then I expect this and all other editors to take at least a month to make. When will it be finished? I have no real answer for that, only 'guesses' based on progress as of now.īattle engine (46% done) I expect to finish it by the end of March Also getting the battle engine to work right is a real pain. When I imported this into GM, I had bugs by the hundreds, so stopped on it and over Christmas break brought it back to life and spent a great while cleaning up bugs. Why is there so little to do? For a few months I was working on other projects, and began this in GM8. So how long has this been in development? Since August 11th according to my chart of projects that I've started (and a few finished) and most likely Networking so you can build/edit with friends! And of course settings so you can make sure that no one can destroy all of your hard work (think Minecraft: Console Edition's world settings to prevent Griefing)Ī custom editor (for custom Pokemon, maybe items), and more! Will upload when I hit at least 90%Įditors for NPCs, Items, a Title screen, the Professor intro, wild Pokemon, houses/caves UPDATE: 2/16/15 - (Not uploaded) Gen 1 has been finished and most of the Gen 2 attacks have been programmed.


UPDATE: 2/9/15 - Basic Region Editor has been implemented Oh, and watch as the game breaks due to an attack being used by a Pokemon that hasn't been programmed yet, I mean, I've only programmed 46% of the attacks up to Gen 5. Welcome to the world of Pokemon, where YOU make the game you've always dreamed of as a kid, or adult! Still hooked and want to know more, and see more, keep reading! Right now all you can really do is walk around with a shiny random Pokemon and fight other Pokemon that may or may not be shiny. Basically it was a way for me to handle dev testing and exe testing.

Sorry if you use XP.įorgot to comment out the dialog at the start of the engine, just hit enter and you're good to go. NOTE: PGMX doesn't work on Windows XP! I don't know why but it just doesn't. Genre: Level Editor (basic version implemented)
